180 Days of Social-Emotional Learning for Fifth Grade
An effective fifth grade workbook that provides daily social and emotional learning (SEL) activities to help students explore emotions, actions, relationships, and decision making. The daily activities connect to the CASEL competencies and mindfulness.
Item Number:126961
ISBN:9781087649740
180 Days: Hands-On STEAM: Grade 5
Help fifth grade students improve their critical-thinking skills with hands-on lab activities that integrate STEAM concepts using the inquiry process. Easily approach these activities with support and ideas to implement in today's learning environments.
Item Number:29648
ISBN:9781425825324
180 Days of Reading for Fifth Grade, 2nd Edition
Help fifth grade students improve reading skills with fun and meaningful daily practice activities. The daily reading practice in this workbook covers fiction, nonfiction, and nontraditional texts, organized by engaging thematic units.
Item Number:135047
ISBN:9798765918074
Extra Info:2nd Edition
Catch-Up Math: 5th Grade
Get your child back on track in math class! This book supports fifth grade students who are struggling in math. The full-color book offers instructional pages, coaching videos, examples, practice, and reviews to help students understand key math concepts.
Item Number:146436
ISBN:9798765970140
Summer Blast: Getting Ready for Fifth Grade
Help students prepare for fifth grade with this effective summer workbook. Blast away learning loss with 9 weeks of fun activities.
Item Number:51555
ISBN:9781425815554
Summer Blast: Getting Ready for Fifth Grade (Spanish Language Support)
Blast away summer learning loss and prepare students for the next grade with lessons that support content learning in reading, writing, math, science, social studies, and art. This resource supports Spanish-speaking parents and English language learners.
Item Number:86130
ISBN:9781425839611
Designing Butterfly Exhibits
Learn about the challenges scientists face when creating indoor ecosystems for butterflies! With a hands-on STEAM activity and career connections, this book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28906
ISBN:9781493866915
Organic Farming
Learn about the organic food revolution taking place! With a hands-on STEAM activity and career connections, this Smithsonian nonfiction reader uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28907
ISBN:9781493866922
Saving the Arctic
Discover how changes in the Arctic ecosystem and melting polar ice affect the entire Earth. With a hands-on STEAM activity and career connections, this book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28908
ISBN:9781493866939
Powered by Steam
Learn about the history of steam power and the inventors and engineers who made it possible! With a hands-on STEAM activity and career connections, this book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28909
ISBN:9781493866946
The Culture of Calendars
It's time" to learn how different cultures have kept calendars for thousands of years! With a hands-on STEAM activity and career connections, this book uses real-world examples to teach how the engineering design process is used to solve problems."
Item Number:28910
ISBN:9781493866953
Conserving an Aircraft
Read how Smithsonian conservators saved and restored an experimental WWII aircraft from ruin! With a hands-on STEAM activity and career connections, this book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28911
ISBN:9781493866960
Rebuilding the Body
3D-printed prosthetics. Bionic and robotic limbs. Learn how technology has advanced the field of prosthetics. With a hands-on STEAM activity, this book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28912
ISBN:9781493866977
Making Movies in Technicolor
The use of Technicolor revolutionized the movie industry. Learn the technology behind Technicolor with this book that features a hands-on STEAM activity and uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28913
ISBN:9781493866984
Selling More Snacks
How do food scientists make chips that taste like cheeseburgers and design packaging that keeps snack foods fresh? Learn the science of food technology and the problems that food scientists solve with this book that features a hands-on STEAM activity!
Item Number:28914
ISBN:9781493866991
The Evolution of Space Suits
Learn about the science behind space suits and how they have changed over time. With a hands-on STEAM activity and career connections, this high-interest book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28915
ISBN:9781493867004
Designing a Shuttle
Learn about the challenges NASA engineers and scientists faced when tasked with creating the first space shuttle! This high-interest book uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28916
ISBN:9781493867011
Electric Vehicles
Learn why electric vehicles are enticing drivers to dump the pump" and how they have evolved over time! With a hands-on STEAM activity, this book uses real-world examples to teach how the engineering design process is used to solve problems."
Item Number:28917
ISBN:9781493867028
Exploring Volcanic Activity
Volcanologists are scientists who study volcanoes. Learn about this fascinating STEAM career and the tools of their trade with this high-interest book that uses real-world examples to teach how the engineering design process is used to solve problems.
Item Number:28918
ISBN:9781493867035
Tracking a Storm
Meteorologists don't just predict the weather. They track hurricanes and tornadoes, and help people plan for disasters--before they strike! Learn about this fascinating STEAM career with this high-interest book that features a hands-on STEAM activity.
Item Number:28919
ISBN:9781493867042
The Science of Waves and Surfboards
Dive in and discover the science behind surfing! Surfers use science to select the right surfboard and to understand the motion of waves. This high-interest book features a hands-on STEAM activity and uses real-world examples to teach the content.
Item Number:28920
ISBN:9781493867059
Tech World: Cell Phone Pros and Cons
Featuring TIME For Kids content, this nonfiction reader discusses the pros and cons of smartphones. This high-interest title will keep students engaged in reading as they build their critical literacy skills.
Item Number:28028
ISBN:9781425849771
You Can Too! Change the World
Featuring TIME For Kids content, this nonfiction reader introduces students to the young heroes who have won the International Children's Peace Prize. This title will keep students engaged in reading as they build their critical literacy skills.
Item Number:28029
ISBN:9781425849788
Parks for All: U.S. National Parks
Featuring TIME For Kids content, this nonfiction reader details the history of America's national parks. This high-interest title will keep students engaged in reading as they build their critical literacy skills.
Item Number:28030
ISBN:9781425849795